I responded to Sullus Teague at
http://sullusteagueeduc-8845.blogspot.com/2011/04/connectivism-mindmap-modulel-4.html
I also responded to Aisha Chadwick at
http://chadwickeds.blogspot.com/2011/04/module-4-blog.html
Saturday, April 30, 2011
Friday, April 29, 2011
Connectivism
My network is not a very complex network, with many areas overlapping. Although it is not a very complex network it has changed the way I think and learn because I am able to tap into a wide variety of resources of information. I am able to access my contacts in various ways. Before I had an iPhone or any sort of Smartphone I had to wait until I was near a computer to obtain information from the internet or check email. Now that I have an iPhone I am able to instantly Skype chat with friends, family, colleagues, and classmates whereever I am as long as I have a 3G signal or wireless access. I am able to access my coursework through the Walden app, and view the videos from the course whereever I am at. I have watched videos in line at the grocery store, while working out, and even once while having a root canal! My learning has become mobile. I use digital tools such as blogs, GoogleDocs, and discussion boards constantly. The ability to interact and work collaboratively with my peers has greatly enriched my learning experiences. Whenever I have questions or need clarification about certain things, I am quick to turn to my peers or other experts in the field, or to online scholarly articles. Having a smartphone allows me to have my questions immediately addressed by performing a quick search. The way I learn and interact with my network has changed tremendously in the past 2 years, and as technology becomes more and more advanced I am sure the way I interact will continue to evolve.
Reference
Kop, R., & Hill, A. (2008). Connectivism: Learning theory of the future or vestige of the past? International Review of Research in Open and Distance Learning, 9(3), 1–13.
Saturday, April 16, 2011
Module Three Blog Responses
I responded to Maria Rodriguez's blog found at
http://msrodriguez-design.blogspot.com/2011/04/module-3.html?showComment=1303017222913#c3500918257302258224
Maria provided some very interesting opinions about collaboration...most of which I agreed with. :-)
I also responded to Stephen Anane Boakye at
http://www.ananeboakye.wordpress.com/
http://msrodriguez-design.blogspot.com/2011/04/module-3.html?showComment=1303017222913#c3500918257302258224
Maria provided some very interesting opinions about collaboration...most of which I agreed with. :-)
I also responded to Stephen Anane Boakye at
http://www.ananeboakye.wordpress.com/
Wednesday, April 13, 2011
Module Three Blog Post: Collaboration
I agree with Rheingold that humans share a basic instinct to interact and work as a group, although I believe that there are some exceptions to this ingrained instinct. Some individuals are naturally introverted or may be completely anti-social. Collaboration essentially eliminates the potential for individual rewards and self reward because of the design of most collaborative activities, so some individuals may not be naturally inclined to gravitate towards collaborative work because they may need or seek individual reward and recognition.
Technology is a great facilitator of collaboration. It can bring learners together from across the globe. Applications such as Skype, Facetime, and messenger bring learners together because they are able to interact instantly and learn by doing. Students can work together simultaneously and create various projects. In the case study by Microsoft, it discusses how employees at EA used social networking to learn about one another, collaborate, share ideas, and create action packed games on a tight schedule (Microsoft, 2009). It demonstrated how getting to know the other people within the company and having a place to quickly and safely share ideas increased productivity and learning within the company.
Microsoft. (2009). Electronic Arts Embraces Social Networking to Create Better Games on Tight Timelines. Case Study.
Rheingold, H. (2008, February). Howard Rheingold on collaboration [VODCAST]. Retrieved from http://www.ted.com/index.php/talks/howard_rheingold_on_collaboration.html
Technology is a great facilitator of collaboration. It can bring learners together from across the globe. Applications such as Skype, Facetime, and messenger bring learners together because they are able to interact instantly and learn by doing. Students can work together simultaneously and create various projects. In the case study by Microsoft, it discusses how employees at EA used social networking to learn about one another, collaborate, share ideas, and create action packed games on a tight schedule (Microsoft, 2009). It demonstrated how getting to know the other people within the company and having a place to quickly and safely share ideas increased productivity and learning within the company.
Microsoft. (2009). Electronic Arts Embraces Social Networking to Create Better Games on Tight Timelines. Case Study.
Rheingold, H. (2008, February). Howard Rheingold on collaboration [VODCAST]. Retrieved from http://www.ted.com/index.php/talks/howard_rheingold_on_collaboration.html
Wednesday, April 6, 2011
Module One Blog Responses
I responded to the following blogs
Charles Price
http://mrcsviewfromthetop.blogspot.com/2011/03/what-are-my-beliefs-about-how-people.html#comments
Stephen Anane-Boyake
http://ananeboakye.wordpress.com/2011/03/16/learning-theory-and-educational-technology-module-1-educ-8845/#comments
Charles Price
http://mrcsviewfromthetop.blogspot.com/2011/03/what-are-my-beliefs-about-how-people.html#comments
Stephen Anane-Boyake
http://ananeboakye.wordpress.com/2011/03/16/learning-theory-and-educational-technology-module-1-educ-8845/#comments
Module Two Blog Responses
I responded to the following blog(s):
Sullus Teague
I responded to an additional blog, but I can not remember who it belonged to, so I am unable to locate it.
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